Triggers
A trigger is the event that starts a rule. Triggers come from across the platform:- Rundown events — an item is cued, taken on air, completed, uncued, added, or removed; a rundown starts or stops
- Block changes — a field value changes on a page
- Device events — a connected device reports a change, such as a switcher’s program input changing, an audio channel muting, or a file appearing in a watched folder
Conditions
Conditions filter whether a rule’s actions should run after the trigger fires. Each condition compares a field or trigger value against a value you specify, using operators such as equals, not equals, contains, greater than, and less than. A rule can require all conditions to match or any of them.Actions
When the trigger fires and conditions pass, the rule runs its actions in order. Action types include:- Device command — run a command on a device (for example, set a switcher’s program input, recall an audio scene, or send a message to a graphics engine)
- Set block value — write a value into a block on a page
- Prompter command — control the prompter, such as sending content to it, clearing it, or focusing a field
- Control the rundown — drive the live rundown from a rule: take the next item, cue a block (a specific item, by id or a token from the trigger), or restart to re-cue the first item
Looping a rundown
The restart rundown command re-cues the first item without disturbing what’s on air, so the next take wraps back to the top — the basis for an automatic loop. Combine it with a rundown-item trigger and a condition on the item’s position (rundown-item triggers carry data such as whether the item is the last in the rundown, plus the first item’s block id) to loop a show end-to-end. For example: when an item is taken on air and it is the last in the rundown, restart.Delays and chaining
Each action can wait before it runs:- A fixed delay in milliseconds
- A dynamic delay read from a block field at run time, with a fallback value if the field isn’t a valid number
Build a rule
- Go to Automations → Rules and create a new rule, then give it a name.
- Choose a trigger from the categorized list.
- Optionally add conditions and choose whether all or any must match.
- Add one or more actions, filling in each action’s parameters, delay, and chaining.
- Save the rule, and enable or disable it at any time without deleting it.
Creating and editing rules requires the automations management permission. See Roles and permissions.

