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Studio mode is Fabl’s live control surface. Enter it from any page to run it as a rundown: you cue and take items on air, the system tracks each item’s status, and your cues are relayed to your devices through a connected agent.

Enter studio mode

Open the page and click Studio, then choose the agent that will execute the show. The page switches to the studio control surface with transport controls, a current/next preview, and live timers.

Transport controls

Starts the show. If nothing is on air yet, the cued item (or the first item) is taken to air. If a show was paused, it resumes. The show clock starts when you first play.
Halts the show and resets it: the first item is re-cued, all others return to idle, and the clocks clear.
Takes the cued item to air and automatically pre-cues the next item. Take is the same action — you can also take by clicking a cued item. Skipped items are jumped automatically.
Steps back to the previous item, making the current on-air item the cued item again. Skipped items are passed over.
Moves the cue forward one item without taking it to air, so you can pre-select what plays next. You can also cue a specific item directly by clicking it.
Marks the on-air item as skipped and advances to the next item.
When enabled, the rundown advances to the next item automatically when the current item’s duration elapses.

Item status

Every item shows where it is in the show: The on-air item is marked live, the cued item is highlighted, and skipped items are dimmed.

Timers

Studio mode runs three clocks:
  • Time of day — the current wall-clock time
  • Show clock — elapsed time since the show started
  • Item timer — elapsed time on the current on-air item

How cues reach your gear

When you take, cue, or advance, the command is sent to the selected agent, which executes it on the connected device — cutting a switcher input, firing a graphic, recalling an audio scene, and so on. State flows back so the rundown stays in sync for everyone watching. Set up that automation in Rules.